It depends on what I’m animating!
If I’m animating for myself then I do the most ridiculous speed animating that is just a combination of arcs/gestures and volume shapes and looks like pure nonsense.
Some projects use more symbols and kinda puppeting techniques, I’ll work very closely with the layout drawings.
Other projects demand more traditional full animation. I am in the bad habit of puppeting stuff then going back and redrawing things to look less computery. But that’s probably out of panic and cutting corners more than anything you should really be in the habit of doing. I’m working on Superjail! right now and I’m trying to retrain myself to get out of those bad habits. Thankfully SJ! has some realllllyy amazing layout artists so the layout drawings are strong and clear and that makes things so much easier. I really recommend spending the time to do some strong layout poses to work with.
Say you’re animating a thesis film or something. Do all the layout drawings for your animation first! Then fill the whole film with key poses. And then lastly you can inbetween it. That way if you find yourself running out of time all the information and timing should be there and clear to still be able to successfully tell the story.
But what the hell do I know! Haha. Keep working and keep trying different techniques, don’t fall back on a set way of doing things. Keep exploring and you will find a method that works best for you.